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AI Insights · Timothy · July 2022

Top 5 Basketball Games on iOS in Italy: Q2 2022 Performance

Explore the performance trends of the top 5 basketball games on iOS in Italy during Q2 2022, including downloads, revenue, and active users.

Top 5 Basketball Games on iOS in Italy: Q2 2022 Performance

The second quarter of 2022 saw interesting trends in the performance of the top 5 basketball games on the iOS platform in Italy. Here's a detailed look at how these apps fared in terms of weekly downloads, revenue, and active users.

Mini Basketball from Miniclip.com experienced fluctuations in weekly revenue, starting at approximately $2.6K and showing a general decline, closing the quarter at around $1K. Downloads for the app peaked at 8.1K in late March and gradually decreased to about 2.8K by the end of June. Active users also saw a downward trend from 15.4K at the beginning of the quarter to 6.8K by the end.

The NBA 2K Mobile Basketball Game by 2K showed some variability in weekly revenue, peaking at roughly $5K in late March and tapering off to around $2K by the end of June. Weekly downloads for the game ranged from 1.6K to 2.4K, ending the quarter on a relatively higher note. Active users experienced a slight uptick, beginning at 5.8K and reaching nearly 6.4K by the end of June.

Basketball Arena - Sports Game from MASOMO LIMITED had modest weekly revenue, with a notable peak of $533 in mid-June. Downloads spiked significantly in early June, reaching up to 3.3K, before stabilizing around 1.5K by the end of the quarter. Active users reflected this trend, rising sharply to 9.3K in mid-June before settling at 6.4K by the end of the quarter.

Basketball Stars™: Multiplayer by Miniclip.com saw its weekly revenue peak at $681 in mid-April, with a general downward trend to about $201 by the end of June. Downloads fluctuated between 1.1K and 1.7K, showing a slight decline towards the end of the quarter. Active users, however, increased from 7.6K at the start to 9K by the end of June.

Lastly, Flipper Dunk by Rollic Games had minimal revenue across the quarter. Downloads varied, peaking at 1.3K in late March and closing the quarter at around 1K. Active users remained relatively stable, starting at 5.4K and ending the quarter at around 4.4K.

These insights, sourced from Sensor Tower, provide a comprehensive view of the performance dynamics of the leading basketball games on iOS in Italy during the second quarter of 2022. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022